OUTBOUND / MEET THE PARCELS

A little character.
A lot of personality.

Four destinations, one familiar face. Choose an expression and bring the parcels to life.

EXPRESSIONS
EXPLORE THE CHARACTER

Small enough for the board. Still unmistakably a parcel.

OUTBOUND / THE VISUAL WORLD

A depot built
in miniature.

Expressive parcel characters meet chunky toy-like machinery. A steep near-overhead view keeps the whole board readable while preserving tactile depth, hovering pieces and reactive light.

Three glossy hovering parcel characters looking up from a steep near-overhead depot board with an open three-tile gate and floor control
STEEP NEAR-OVERHEAD VIEWSEMI-REALISTIC CARTOON LIGHTINGONE PHYSICAL WORLD

01 / THE PIECES

Clear at a glance.
Alive up close.

Rounded silhouettes, soft bevels and bold state changes keep the board readable without losing the tactile finish.

Clean glossy gold parcel character

THE PARCEL

Character first.

Clean colour, expressive face and separate animated arms.
Heavy, a chunky armoured freight character

HEAVY

Built not to budge.

A tougher toy silhouette with enough weight to change the route.
Closed chunky depot gate with pink locking lights
Open chunky depot gate with green lights

THE GATE

Closed means closed.

One cohesive machine with an unmistakable open or locked state.
Raised gold depot floor button
Pressed illuminated gold depot floor button

THE CONTROL

Made to be pressed.

Simple, oversized and satisfying enough to read at phone scale.

NIGHT DEPOT / SORT · SEND

Every object tells you
how it behaves.

Explore OUTBOUND →